Showing posts with label Axel Bruns. Show all posts
Showing posts with label Axel Bruns. Show all posts

Friday, April 6, 2012

“It’s the end of the world as we know it, and I feel fine” – REM, 2006


"[C]ivilization has been dominated at different stages by various media of communication such as clay, papyrus, parchment, and paper produced first from rags and then from wood. Each medium has its significance for the type of monopoly of knowledge which will be built and which will destroy the conditions suited to creative thought and be displaced by a new medium with its peculiar type of monopoly of knowledge."  (Innis, Harold. (1949). The Press: A Neglected Factor in the Economic History of the Twentieth Century. London: Oxford University Press, p. 5).
Do you agree with this statement? Provide examples from the history and current state of
publishing to make your argument.

            While the addition of new mediums of communication does reduce the monopoly the proceeding technology had, it does not destroy the conditions suited to creative thought. Each new communication piece is enabling – it allows more of the masses to access information and to advance knowledge. The advancement of knowledge, both humane and scientific, depends upon the human ability to think about something unexpected – a “new idea” (Crowley & Heyer, p. 57) be it from stoytelling to the telegragh, from the fax to Web 2.0.

The essential here is not to throw the baby out with the bath water. Rather media users must be taught to be discerning. Information is one thing, the knowledge and wisdom that comes from it is another. As is the respect needed toward works created. The challenge resides in the education of the masses to effectively respect, interpret, and work with that which the latest medium produces. 

Below is the video that goes with the blog. Please open your itunes and select your favorite NMN song (or two - 4m50sec) while doing so to add "your own touch of creativity to the process".






Best, 
LJ
References

Ayers, P., C. Matthews, and Yates, B.. (2008). How Wikipedia Works: And How You Can Be a Part of It. San Francisco: No Starch Press.

Brun, Axel (2008). Blogs, Wikipedia, Second life, and Beyond : from production to produsage. Peter Lang Publishing Inc., New York.

Carey, J.W. (1969). ‘Harold Adams Innis and Marshall McLuhan’, in Phelan, J, Communications Control: Readings in the Motives and Structures of Censorship, Sheed and Ward, New York, pp. 43 – 77. Retrieved from http://gcalacouris.wordpress.com/2010/06/07/arts2090-research-essay-the-social-factor-in-the-creation-destruction-of-monopolies-of-knowledge/

Coppens, P. (n.d). Corpus Hermeticum. Retrieved from http://www.philipcoppens.com/artmemory.html

Cormode, G., & Krishnamurthy, B. (2008). Key differences between Web 1.0 and Web
2.0. First Monday, 13(6), 1.

Crowley, D. J.& Heyer, P. (2006). Communication in history: technology, culture, society. llyn & Bacon/Pearson, Canada

Dittmar, J. E. (2011). Information Technology and Economic Change: The Impact of the Printing Press. Quarterly Journal Of Economics, 126(3), 1133-1172.

Eisenstein, E. L. (1979). The Printing Press as an Agent of Change: Communications and cultural transformations in early modern Europe. In , Printing Press as an Agent of Change: Communications & cultural transformations in early modern Europe.

Heyer, P. 2003, Harold Innis, Rowman & Littlefield, Maryland. http://seyakalu.wordpress.com/tag/arts2090/ 
MacCulloch, D., Laven, M., & Duffy, E. (2006). Recent Trends in the Study of Christianity in Sixteenth-Century Europe. Renaissance Quarterly, 59(3), 697-731.

Sunday, March 18, 2012

Participatory Literacy and Implications for Education


In searching for three types of text related to participatory literacy and collective action, I have found a combined theme related to the role of our education system in developing students who will be effective users of new media.

In the video interview, Mimi Ito on Participation Literacy, Part One of Three, new media expert Howard Rheingold interviews Mizuko (Mimi) Ito about the social media habits of teens and young adults. Ito is the co-author of one of the largest studies of online youth media habits and in the video, she shares insight into what parents and educators should know about youth online habits and what they should be teaching young people.

Ito effectively separates the learning that occurs for young people in social and recreational settings from the learning that occurs in schools. For teens and young adults, who are exploring both their self-identity in terms of social relations and specialized interests, the Internet has significant value in their lives. As Ito says, “Often digital media plays into both of those things, both their social lives when their peer culture becomes very central to their social lives and the development of their interests and specializations” (Rheingold & Ito, 2010).  She says the baseline literacies around things like information seeking, posting, linking, forwarding and modifying simple websites have increased dramatically over the past 10 years, but also suggests that the skills are not evenly distributed amongst kids. Because the learning is happening outside of a formal setting, most kids do not necessarily pick up more critical literacies or advanced technical and media production skills. She clearly identifies three stages of participation moving from casual use of technology to ‘messing around’ (which includes tweaking or modifying content as well as starting to create things) to ‘geeking out’ (which includes coding programs, modifying games or creating videos for youtube).  Different kids are gaining different new media literacies because the engagement is occurring outside of the formal school setting.

One of the challenges for parents and educators according to Ito is to build more links between the social informal learning that occurs outside of school and the learning that they are getting inside of school. She suggests astutely that schools should focus on a certain set of baseline literacies and then move into more critical literacies that allow them to reflect on the more social and everyday practices they are engaged in.

But what are those literacies? What should schools focus on in ensuring that students are well prepared to be active meaningful participants in the online communities they engage in around social groupings and special interests? These required skills for Web 2.0 engagement might accurately be described as participatory literacies and a text by Axel Bruns can begin to identify the roles that are being demanded by social web participants.

Axel Bruns is a noted scholar in the field of social media and has published a seminal book entitled Blogs, Wikipedia, Second Life and Beyond: from Production to Produsage that examines how online communities collaborate using social media tools for content development. The article, Produsage: A Working Definition, is featured on the website produsage.org which was developed by Bruns to support the book and explore the key concept of produsage further.

The term produsage, coined by Bruns, is a hybrid of the words production and usage. According to him the industrial model of producers and consumers of content does not apply in the collaborative communities enabled by “networked, participatory environment(s)” (Bruns, 2007, para 1). The outcomes of the produsage process are no longer products, as defined by the industrial model, but rather are artefacts of collaboration, which “are inherently incomplete, always evolving, modular, networked, and never finished” (para 3).

This compelling argument helps us not only understand the people who are involved in participatory online communities but also the nature of the content that exists there when other users discover it. The tools for communication are not broadcast in nature with senders and receivers, but are peer-to-peer (one-to-one, one-to-many, or many-to-many) and thus participants are allowed and required to fluctuate between the roles of senders/producers and receivers/users. Ito also discusses this fluctuating role for new media users when she talks about reciprocity. She says, “one of the things that’s different from the school environment is that there is an ethic of reciprocity where you are both creator of media - of knowledge - as well as somebody who is commenting and assessing other people’s work” (Rheingold & Ito, 2010). A collective group of produsers would likely qualify as what Rheingold calls a smart mob. In mobs, there are no clear set of leaders or followers as the content being advanced is likely to direct the actions of the group – in a traditional mob it may be the volume or persuasiveness of the content that carries the day, whereas in a smart mob the focus is more appropriately on the quality of the content and leaders will pass on control as they shift from a producer back to a user.

Bruns also points out that the result of collaboration might not just be the creation of artefacts but would also include the construct of rules, processes and spaces for the collaboration itself. This is what he calls the information commons. “The object of the communal effort is almost always as much the development of social structures to support and sustain the shared project as it is the development of that project itself” (Bruns, 2007, para 4).

So, if the world of the social web is asking participant to be produsers and to participate in building the information commons, what sorts of participatory literacies should be emphasized? Bruns would likely include literacies that enable both the production elements required as well as the user elements. On the production side, elements of creativity, reasoning and collaboration would be critical, whereas on the usage side literacies related to attention, critical thinking and analysis would be favourable. These literacies with some overlap mesh nicely with ones outlined elsewhere by Howard Rheingold: attention, participation, credibility, collaboration and network awareness (Rheingold, 2010).

The use and teaching of participatory literacies in the classroom is the subject of Marlene Asselin and Maryam Moayeri’s paper, The Participatory Classroom: Web 2.0 in the Classroom (2011). In it, they describe how the new web has emphasized a new set of critical literacies. They demonstrate that tools being used in schools today “are still being used in a 1.0 or consumerist manner” (p. 2). They argue for supporting participatory literacies in the classroom, outline what literacies are important and suggest how they should be implemented in the classroom.

The work of Asselin and Moayeri complement Bruns and reinforce Rheingold. While not referring directly to the work of Bruns, they discuss the need for literacies that support both “consumer activities” and “content production activities” (p. 2) thus acknowledging the role of an engaged participant in the social web is both of producer and consumer/user. They write, “expanding literacies for learning include criticality, metacognition, reflection, and skills for creating and publishing content” (p. 2). The new literacies are expanded on in the paper, through being grouped into the following themes: locating and organizing information, critical literacy of the internet, and building knowledge (sharing and presenting). All of this, Asselin and Maoyeri suggest, is moving us towards a literacy of empowerment. “The crucial role of schools in the world of the evolving web is not only to use it to engage students and support their learning, but to guide students in ethical and socially responsible use of the increasingly complex and global worlds of the web” (p. 6).

Asselin and Maoyeri, like Ito, do a good job of demonstrating that traditional literacies are not serving students well into the 21st century and that significant shifts in curriculum are needed to ensure that students have the skills they need to appropriately use web 2.0 technologies. They add some good suggestions to the list of important participatory literacies, even if their list might not be completely comprehensive. They have picked up well on the importance of locating and sorting information, which Rhiengold seems to have missed, but they left out things he suggested like attention and network awareness. Of course, their addition of literacies related to metacognition and reflection demonstrate thoughtfulness about  skills seemingly far removed from the actual tools, but which are incredibly important for thinking critically, analyzing sources of information and establishing one’s own credibility.

Taken together, these three works seem to suggest that the role of education and schooling in today’s digital age is not just to provide students with a set of facts or key pieces of knowledge, but rather to present students with the skills they will need to become full and active participants in the social web. Teaching appropriate participatory literacies will ensure that students become critical and effective users of new media as well as thoughtful and creative producers of informed content. Ito lays out a case for change in the current education system, Bruns outlines the fundamental role transformation that is required and Asselin and Maoyeri outline how educators can effectively implement participatory literacy in classrooms.



References

Asselin, M. & Moayeri, M. (2011). The Participatory Classroom: Web 2.0 in the Classroom. Practical Strategies – Literacy Learning: the Middle Years: 19(2).

Bruns, A. (2007). Produsage: A Working Definition [Online]. Available: http://produsage.org/node/9 [2012, Mar 17].

Rheingold, H. & Ito, M. (2010). Video Interview: Mimi Ito on Participation Literacy, Part One of Three [Video file]. Retrieved from: http://www.smartmobs.com/2010/01/02/video-interview-mimi-ito-on-participation-literacy-part-one-of-three/.

Rheingold, H. (2010). Adora Svitak: A 12 Year Old on Digital Literacy [Video

Saturday, March 17, 2012

Assignment 2: Participatory culture and democracy



For assignment 2, I have chosen to combine my individual analysis of each of three texts in one, since my texts are focused in one area and this approach should eliminate repetition that would be necessary in three separate posts.
  
Online participatory culture & democracy
In researching this assignment, I finally settled on a single focus of online participatory literacy/culture and its potential for people to have greater involvement in politics, and improved democracy. The global and molecular network of the internet appears to me to be the greatest opportunity for true democracy yet and for this reason interests me a great deal. The three texts I have chosen look at different aspects of participatory culture and democracy and I suspect they are only the tip of the iceberg – it would bear greater research and study.
  
According to Henry Jenkins (2009), the author of the blog, there are three modes of participation for young people online: 1) “hang out” with friends they already know, 2)”mess around” with programs, tools and platforms, and 3) “geek out” as fans, bloggers and gamers in an area of intense personal interest, connecting with others who are also intensely interested. This geeking out out leads to social connections, conversations and shared experience – and he argues, “a starting point for other civic activities” (paragraph 14). He continues on to posit how geeking out may be the key to a more participatory democracy and uses the example of the Harry Potter Alliance and its mobilization to fight for important causes.
 
A starting point is not enough, I would argue, and the HP Alliance may be an exception, even though the supporting skills may be developed through geeking out, and the barriers to civic engagement have been concordantly lowered, and I would argue that the requisite motivation for civic engagement and action is not necessarily a product of online participation of any of the types he cites.
     
Joseph Kahne in his video conversation with Howard Rheingold (2011) explains that 77% of young people did not vote in the 2010 (US) election.  A (US) national survey showed that 55% are disengaged from civic and political life. Yet another study of 400 children over three years showed that online kids who did more than just socialize were more likely to participate in the community (offline). Kahne (2011), like Jenkins (2009), exhorts youth to follow their deep interests to learn from online participation.
  
Kahne’s purpose is to understand how online participation leads to or might drive political participation by youth. I suspect that the McArthur Foundation’s intention is to increase youth involvement in politics (considering the alarming statistics noted above).
Axel Bruns`s claim to fame is produsage: “the collaborative and continuous building and extending of existing content in pursuit of further improvement” (2009, p. 21). The process is built on “the affordances of the technosocial framework of the networked environment…through many-to-many communications media.” It is a participatory online activity espoused by Generation C – a new population of expert produsers (Bruns, 2007).  Produsage could be leveraged to create more democratic involvement in the community and politics. In fact, Bruns is suggesting that partisan, power politics be replaced with his more distributed and participatory model.
  
One of the principles of political produsage is that a large community of diverse and informed citizens can contribute more than a closed team of politicians and policy makers.  This is similar to James Surowiecki`s idea in The Wisdom of  Crowds (2005) that you’re better off entrusting a decision to a diverse group of people with various levels of knowledge than leaving it in the hands of one or two people, no matter how smart they are (p.21).
  
According to Pierre Levy (1997, p. xxviii) and quoted by Bruns (2007, p. 13), “if our societies are content merely to be intelligently governed, it is most certain that they will fail to meet their objectives. To have a chance for a better life, we must become collectively intelligent.”
  
Participatory literacy in new/digital media and Jenkins`s participatory culture are definitely requirements for the form of democracy that Bruns suggests. If youth cannot be lead to greater political involvement and civic engagement through online experiences as Kahne and Jenkins suggest, perhaps the expectations fueled by today`s online youth will drive us towards Bruns`s produsage politics and greater democratic participation. 

References

Does social media and the Internet fuel youth political engagement? (2011, August 4). Howard Rheingold on YouTube.
Bruns, A. (2007). Produsage, Generation C, and Their Effects on the Democratic Process. MiT 5 (Media in Transition) conference, MIT. Boston, USA.
Bruns, A. (2009). Blogs, Wikipedia, Second Life and Beyond. New York: Peter Lang.
Jenkins, H. (2009, May 1). "Geeking Out" For Democracy (Part One). Retrieved March 12, 2012, from Confessions of an Aca/Fan: http://henryjenkins.org/2009/05/geeking_out_for_democracy_part.html
Levy, P. (1997). Collective intelligence: Mankind's emerging world in cyberspace. (R. Bononno, Trans.) Cambridge, USA: Perseus.
Putnam, R. (2000). Bowling Alone: The Collapse and Revival of American Community. Simon and Schuster.
Surowiecki, J. (2005). The Wisdom of Crowds. Random House Digital.