Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Monday, March 5, 2012

Guest Lecture from Professor Sue Thomas



Transliteracy: what is it and how can we measure it?

Hello everyone, it’s a pleasure to work with you this week. I’m writing from the heart of England, where I live in a small cottage about 15 miles from the city of Leicester. Spring is about to start here, so the first flowers are starting to appear and the days are getting longer. It’s great that the internet allows us to communicate so easily across the world and I’m very much looking forward to talking about transliteracy with you this week!

Transliteracy is the ability to read, write and interact across a range of platforms, tools and media from signing and orality through handwriting, print, TV, radio and film, to digital social networks. To put it another way, being transliterate involves being open to difference and prioritising what unites us rather than what divides us.

From your point of view, transliteracy is especially important in terms of your learning experiences. A 2010 article said this about my research at De Montfort University:

The media's teenage stereotype is that of a girl watching Hollyoaks on television while simultaneously discussing its plot lines on the social networking site Facebook, listening to music on MySpace and texting her friend to discuss home study. Sue Thomas is exploring the impact that transliteracy is having on higher education and pedagogy. In transliterate terms, many academics are in essence illiterate, which matters if their teaching relationship with hyper-transliterate students is breaking down because of an inability to communicate fully with each other. If academics cannot show themselves to be transliterate, will they lose the respect of their students?

It continues:
Meanwhile, a committee looking at the impact of the "Google generation" on HE (Higher Education) has found that 95% of students are members of an online social network and that more than 50% have a blog or website. These transliterate students arrive at university with a set of assumptions about how they will use these skills in their education, and have difficulty if such assumptions are questioned.Should tutors be expecting, even demanding, that students communicate with each other electronically? Communication tools such as Second Life, the web-based virtual world, involve creating alternative identities. Should students be expected or required to generate these for themselves? Professor Thomas believes that as transliteracy travels up the HE agenda, academics will be obliged to add new forms of communication to their portfolio of teaching methods. There is a debate to be had with applicants. The evidence is that students still want face-to-face contact, and value that. Some do not see new technology as the core of learning, even though they may spend two or three hours a day on the web. What do they expect? What do they want? What are they prepared for? A transliterate study style incorporates a range of learning modes, combining traditional face-to-face lectures, seminars and tutorials with online classes via the web and mobile media. [ from ‘Getting In Getting On! A Guide to getting into Higher Education’ by Rob Brown & Mike Chant 2010)

Do you agree with their conclusion that young people of today are transliterate?
Do you consider yourself to be transliterate?



This week I’d like to look at various different approaches to transliteracy and invite you think about how you might measure transliteracy in yourself and others.

I have some reading for you, some videos, and a task. I advise you do them in the following order but feel free to pick and mix if that suits you better.

Reading and Watching
1.     First, think about the article extract above in terms of some of the references. Social media has changed since it was written in 2010. Which of the platforms listed there do you use? If you were revising it to publish now, what changes would you make?
2.     Watch my Transliteracy lecture  http://vimeo.com/2831405
3.     Dip into the Transliteracy Research Group blog http://www.transliteracy.com
4.     Librarians are very excited about transliteracy. Find out why from Bobbi Newman’s slideshow Libraries and Transliteracy http://www.youtube.com/watch?v=sk4Cw8vrDuM
5.     Bobbi’s work inspired librarian Brian Hulsey to make an amusing video about making a blueberry smoothie the transliterate way http://www.youtube.com/watch?v=h06FZryyQM4
6.     Transliteracy also inspired one of my former students, Mary King, an English journalist living in Japan, to make this very meditative film: Transliteracy - The Spirit of Kanji  http://www.youtube.com/watch?v=7srRPi5R2Gw
7.     This journal article sums up much of what I say in the video lecture: Transliteracy: Crossing Divides by Sue Thomas, Chris Joseph, Jess Laccetti, Bruce Mason, Simon Mills, Simon Perril, and Kate Pullinger, First Monday, Volume 12 Number 12 - 3 December 2007 http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/viewArticle/2060/1908
8.     Check out the #transliteracy tag on Twitter http://twitter.com/#!/saved-search/transliteracy
9.     Tweet your thoughts and questions on transliteracy to me @suethomas using the tag #transliteracy
Task
Imagine that you have been asked to measure the transliteracy levels of students and teachers at your school. How would you do this? Post your suggestions and we’ll discuss them. I look forward to seeing your ideas.

Friday, March 2, 2012

The Skills of Social Literacy


This is an abbreviated snapshot of what listening to a 90 minute podcast looks like on my web browser’s history function: Google Search (application/pdf Object) NIKE+ FUELBAND - COUNTS - YouTube you found me. Jane McGonigal (3)  Putin backs away from Assad regime - The Globe and Mail jenkins powerpoint berkeley - Google Search Twitter white paper mit participatory literacy - 

I really wished that I could have joined them at Berkeley for that glass of wine at the end. I felt like I’d earned it.

Yes, yes, I know. Jenkins is always worth it and the viewing and listening this week was very interesting. (But that was a long podcast.) I want to comment on multi-tasking, the need for a common language that media literacy education can provide, the greater good of new media literacy and gaming as an important skill. 

Multi-Tasking
The ‘history’ capture at the top of this blog illustrates what Jenkins was saying about needing to understand multi-tasking and learn how to ‘manage attention’, something I would emphasize on his list of social literacy skills (Jenkins, n.d.). However, I would argue that ‘managed-attention’ might be a more instructive label for the skill he is describing. Multi-tasking has taken on a pejorative value-laden tone that attracts a ‘just say no’ reaction, rather than encouraging us to learn to manage our attention. 

Common Language and Approach
Some children learn to read on their own, yet we don’t assume all children will. Nor should we assume that because children are using the tools of participatory culture, they are aware of the implications of the tools. As Jenkins pointed out about the PBS documentary on youth and media, we lack the language to describe our experiences online (PBS, n.d.). We also don’t necessarily understand the tools without a context for the tool – is it a place to create  a community like Facebook, a broadcast medium like Twitter, or somewhere to post our art like YouTube? 

The need for common definitions and approaches was illustrated for me this week as I sat in on a debriefing about a world scale natural disaster. The person who had headed up the response was a former army officer and he described how other key people were also ex-military. Afterwards, I asked an international expert in emergency management why the military experience was so powerful. His immediate reply was, “They all define things the same way.” 

So the people with a military background understood what the other was saying and the command structure. As a result, they were able to take action quickly without further discussion. Having a common language, tools and culture provides a powerful platform for effectiveness. This bolsters the argument for deliberate instruction in social literacy. 

Digital Natives versus Immigrants
So, what about digital natives versus immigrants? Jenkins does a good job of illustrating the metaphor’s strengths and shortcomings. The digital immigrant metaphor seems particularly useful when looking at the skills immigrants have which they can pass on to others. Children of immigrants sometimes describe what sticklers their parents were for proper grammar – because English was a second language, their parents were more aware of the rules than native speakers. We digital immigrants may have much to teach children about what Jenkins calls the ‘complex interplay between old and new media’ because we have to work harder at learning the new tools. His description of the role parents can play in ‘watching their kids’ backs’ versus banning social media is also insightful.

As an aside, there’s important research into the value of bilingualism in delaying dementia (Craig, Bialystol & Freedman, 2010). Perhaps we digital immigrants will also get an added immunity for all the pain we go through learning new tools. One can hope. 

Knowledge Diplomacy, Gaming and a Better Future
Governor General David Johnston has written an op-ed in the Globe and Mail giving his views about the challenges facing the world and why learning and sharing information – what he calls knowledge diplomacy - is so important (Johnston, n.d.). What he says underscores the tenets of this master's program - the importance and role of communication in the era of the Internet, as well as this week’s topic of participatory culture. Johnston points out the need for trans-disciplinary, interconnected approaches and how ideas are improved when shared and tested through action.  

This has historically been discussed as knowledge diplomacy, which is defined by the Asia Pacific Institute as "combining the skills acquired through education and experience with diplomacy as an intermediation mechanism to peacefully solve issues and address common topics of interest between countries" (Asia Pacific Foundation of Canada, n.d.). It has its roots in efforts to look at knowledge management in diplomatic endeavors (Knowledge and Diplomacy, n.d., pp. 10 – 11). 

Jane McGonigal talks about the need to create a better future as well, in particular the role of gaming in solving the world’s problems. She’s an impassioned ambassador for gaming skills and how they engage people in problem solving, collaboration, ‘blissful productivity’ – her way of describing the pleasure people get in participating in a game, and the hunt for ‘epic meaning’ – the all encompassing sense of accomplishment gamers feel when they solve a problem (McGonigal, n.d.). Check out her TedTalk; anyone with a teenager on the couch will feel infinitely better for having watched. If you’re interested, also check out Jason Marquis’ blog on the use of her theories in post-secondary education.

Conclusion
Digital literacy is critical. These are skills that students need to learn, as do their parents and teachers. They are important not only for ensuring that we all are able to enjoy what Jenkins calls “a complex interplay between old and new media”, but to ensure that we build the better future as envisioned by Johnston and McGonigal. 

 By the way, a shout out to Glenn Kubish for his dialogue with Henry Jenkins, which Jenkins posted on his blog this week (Jenkins, 2012).  This illustrates the power of ‘throwing things out in the world’ and collective intelligence. Well done. 



 Asia Pacific Foundation of Canada. http://www.asiapacific.ca/media/video/2525-entry-knowledge-diplomacy Accessed February 17, 1012.

Craik F.I., Bialystok E. & Freedman M. 2010. Delaying the onset of Alzheimer disease: bilingualism as a form of cognitive reserve.. Neurology, 75 (19), 1726-1729.

Confessions of an Aca-Fan: The official weblog of Henry Jenkins. C Is For Convergence: How the Cookie Monster Reformed Canadian Health Care. (2012, February 29). Retrieved from http://henryjenkins.org/2012/02/c_is_for_convergence_how_the_c.html

Digital Nation | FRONTLINE | PBS. (n.d.). Retrieved March 2, 2012, from http://www.pbs.org/wgbh/pages/frontline/digitalnation/view/

Henry_Jenkins_UCiSchool_06Feb2008.mp3. (n.d.). Retrieved from http://www.ischool.berkeley.edu/audio/download/10409/Henry_Jenkins_UCiSchool_06Feb2008.mp3

Johnston, D. (n.d.). The diplomacy of knowledge - The Globe and Mail. Retrieved March 2, 2012, from http://www.theglobeandmail.com/news/opinions/opinion/the-diplomacy-of-knowledge/article2341017/

Knowledge_and_Diplomacy. (n.d.). Retrieved from http://ati.usacademy.info/Books/Knowledge_and_Diplomacy.pdf

McGonigal, J. (n.d.). Jane McGonigal: Gaming can make a better world | Video on TED.com. Retrieved March 2, 2012, from http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html